_archive for the ‘Web tools & resources’ category

AdClustr

02/14/08 :: by brocksteady

AdClustr looks like a decent resource to help with ad integration and increase CTR, although it looks to be suffering from site neglect. Does anyone know of any other resources to help combat ad blindness??

GumGum launches!

02/14/08 :: by brocksteady

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Our friends Ophir and Ari from GumGum get a nice review on Techcrunch.

Useful tool for domain names

02/05/08 :: by moquito

If, for any reason in the future, you need to see the history of a domain name, including all DNS changes and WHOIS updates, this is a great resource:

http://domain-history.domaintools.com/

Social Design Best Practices

11/12/07 :: by brocksteady

Tucked away as part of the new Open Social initiative launched last week, Google engineers offered an interesting best practices document of social design dos and don’ts.

CSS Type

09/13/07 :: by brocksteady

This is a nice resource (in case you missed it the first time).

Google’s Blueprint

08/29/07 :: by Patrick

Blueprint is a CSS framework by Google - if only our sites were simple enough to use it. Supposedly it might be useful for wireframing as well…

Anywhere.fm

08/03/07 :: by brocksteady

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This is so so tight. You can listen to your iTunes library on the web. Read more about it here.

Open Source

07/19/07 :: by brocksteady

100 Open Source Web Design Tools, Resources, and Template Repositories

They’re Beautiful!™

07/09/07 :: by brocksteady

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They’re Beautiful!™ is a lovingly detailed virtual flower delivery service. As with online greeting card services, users are encouraged to send greetings to their loved ones. However, instead of sending a card, the person sends a one-of-a-kind bouquet of flowers that the recipient can keep “alive” through attentive care.

Pagination is in the details.

07/06/07 :: by brocksteady

One of the most commonly overlooked and under-refined elements of a website is its pagination controls. This issue has been popping up a lot lately, so I felt we needed to officially address it. It’s usually treated as an afterthought—and it’s details like this that can make or break a user experience. We’ve caught this on a couple recent sites (LK), but I just noticed that the UserKit comps weren’t ever revised to have a more manageable UI, (as the links are very difficult to click right now).

Here are some basic rules to follow:

1. Large (visually identifiable) clickable areas. Tiny links with no spacing are hard to click. It should be easy as hell to click to the next page! Add a box or a stroke around the number to create a larger hit state.
2. No underlines; small numbers in sequence don’t need visual clutter, people get that page numbers are links, especially with a Previous/Next around it.
3. Make the current page clearly identifiable (and not a link).

Check out this post for a more detailed set of rules and examples.

Here are a few examples that I like:

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